Tag Archives: Stereoscopic 3D

Oculus CV1 Support?

Hi! I’ve been flat out busy; everything seems to happen at once. On the Oculus Rift front I haven’t received my CV1 yet and I’m waiting for updated news on Linden Lab’s Rift project viewer. Linden Lab are working on it but I’ve not heard any inklings of when an update with CV1 support might be released.

Long term, Linden Lab’s Rift code is the correct code to include in third party viewers; mine was just a rough stop-gap measure to satisfy immediate desires to experience Second Life and OpenSim in virtual reality. And stereoscopic 3D support should be able to be added into a viewer, taking advantage of the Lab’s Rift code stereo capabilities.

In theory, even though it’s significantly out of date compared with other viewers, the current CtrlAltStudio Viewer code could be updated to SDK 1.3 to support the CV1. I’d love to do this but really have very limited time, and there are significant changes from SDK 0.6–0.8 to 1.3. So right now I’m waiting for more news on the Lab’s Rift project viewer and my CV1.

UPDATE, 11 Apr 2016: From Friday 8 April’s Third Party Viewer meeting courtesy of Inara Pey: Linden Lab are actively working on their Rift project viewer. Some things are still not working but they hope to have an update soon. They are committed to getting it working, with the latest SDK and CV1 support. See the meeting video starting at 6:57.

UPDATE, 24 Apr 2016:

LL tweet 24 Apr 2016

UPDATE, 22 May 2016: From Friday 20 May’s Third Party Viewer Meeting courtesy of Inara Pey:

Testing of the updated viewer is being carried out. There are still “a few” issues to be resolved, and it is hoped that the update will be available (still as a project viewer) in a couple of weeks.

See the meeting video starting at 2:08.

UPDATE, 3 Jul 2016: Linden Lab have released an update to their Oculus Rift viewer. This is great news! More information:

CtrlAltStudio Viewer Plans 2015 – 2016

I developed CtrlAltStudio Viewer as a stop-gap measure to satisfy immediate desires to experience Second Life and OpenSim in virtual reality: stereoscopic 3D was implemented while waiting for the Rift DK1 to be delivered; then DK1 and DK2 support each added when they arrived. Always with the expectation that CtrlAltStudio Viewer will be abandoned when Linden Lab finish their Rift support and other third-party viewers incorporate it.

It’s been quite a long “stop-gap”; much longer than expected! But at last there’s hope that the consumer CV1 Rift will finally be delivered, sometime in Q1 2016. Before that, a Rift SDK 1.0 version is due in December this year. Hopefully, Linden Lab will finish off their Rift support promptly for CV1 when it’s available so that their code can be adopted by other TPVs. Development of CtrlAltStudio Viewer will stop at that time.

In the meantime, I am trying to find time to keep CtrlAltStudio Viewer somewhat up to date. Unfortunately, time is in short supply for me these days. However, I have the code working with SDK 0.6 in direct mode with a basic software cursor. (There’s no hardware cursor in direct mode.) I have a few issues to sort out and will release an alpha as soon as possible, “as is”, to see how people find it. Not polished but should be usable.

After that, I may update to a more recent Firestorm codebase, or perhaps update to SDK 0.7 or even SDK 1.0. It just depends on Oculus and Firestorm updates, people’s needs, and my time availability.

CtrlAltStudio Viewer Updated to Firestorm 4.6.7: 1.2.3.42797 Alpha

UPDATE: I’ve promoted this to be the recommended alpha release for Windows.

This alpha release of the CtrlAltStudio Viewer updates to the Firestorm 4.6.7 codebase and is available for people to try out. Notably, this update includes Linden Lab’s Project Interesting code, which should make loading world content significantly faster. Details of this and other changes and known issues can be found in the Firestorm release notes.

This alpha also fixes a crash some people experienced with the preceding 1.2.3.42796 Alpha.

Please note that this alpha still does not work with Rift direct mode and Advanced Lighting Model needs to be turned on. It is built using the 0.4.4 Rift SDK.

Viewer download:

  • Windows installer: 1.2.3.42797 Alpha, 18 Mar 2015.
  • Mac OSX installer: Not available at present.

Release Notes.

CtrlAltStudio Viewer Updated to Firestorm 4.6.7: 1.2.3.42796 Alpha

UPDATE: There’s a bug fix 1.2.3.49797 alpha that fixes the crash that some people were experiencing.

This alpha release of the CtrlAltStudio Viewer updates to the Firestorm 4.6.7 codebase and is available for people to try out. Notably, this update includes Linden Lab’s Project Interesting code, which should make loading world content significantly faster. Details of this and other changes and known issues can be found in the Firestorm release notes.

Please note that this alpha still does not work with Rift direct mode and Advanced Lighting Model needs to be turned on. It is built using the 0.4.4 Rift SDK.

Viewer download:

  • Windows installer: 1.2.3.42796 Alpha, 15 Mar 2015.
  • Mac OSX installer: Not available at present.

Release Notes.

Release 1.2: Updated to Firestorm 4.6.1 Codebase

This release updates the viewer to the latest Firestorm codebase plus fixes a few minor items:

  • Updates per Firestorm 4.6.1 (fitted mesh, request teleport, SL share, …)
  • Updates per Firestorm 4.5.1 (materials, CHUI updates, new particle effects, …)
  • Fixed turning off Basic Shaders while in Riftlook messing up display.
  • Fixed Kinect fly-up and fly-down gestures sometimes being swapped when shouldn’t be.
  • Removed –riftlook command line option which wasn’t working properly.

It provides Oculus Rift support, stereoscopic 3D, variable walk & fly speed, and Kinect for Windows capabilities per the preceding 1.1 alpha and 1.0 release. (No enhancements have been made per Linden Lab’s Oculus Rift beta viewer because its code hasn’t been released yet.)

UPDATE: There is now a Mac OSX installer for Mac OSX Lion (10.7) or later, very kindly provided by Cinder Roxley.

Windows installer: 1.2.0.40751 Release, 26 Mar 2014.
Mac OSX installer: 1.2.0.40755 Release, 14 Apr 2014.
Release notes.

You should do a clean install if updating a previous release.

Alpha 8: A Few Miscellaneous Tweaks

New display output options

New display output options

This release makes a few miscellaneous changes to the viewer:

  • Added option to set display output to 120Hz for stereoscopic 3D. Useful if you have shutter glasses and want to only display at 120Hz when you use the viewer.
  • Added slider to control speed at which turning head in Riftlook turns avatar (if “head turns avatar” option is selected).
  • Added variable avatar walk / fly speed for SpaceNavigator proportional to pressure applied to knob (i.e., similar to SpaceNavigator flycam control) up to maximum of configured walk speed. Adjusted SpaceNavigator default values to suit.
  • Updated the GPU table to better support further graphics cards.

Download: 1.1.8.34412 Alpha 8, 10 Feb 2014. (Windows)

Release Notes

You can install this version over the top of a previous 1.1 alpha version.