Local Chat for High Fidelity UI Reworked

I’ve reworked the local chat script to display in its own window in desktop mode.

new-local-chat-ui

This window can be dragged outside the Interface window and can be resized. As well as being more readable, you can past text into the input pane and copy test from the chat history.

When in HMD display mode, the chat is displayed in an HUD window as before.

The script URL remains the same: http://ctrlaltstudio.com/downloads/hifi/scripts/chat.js

Full description: http://ctrlaltstudio.com/hifi/chat

Note: You may need to do a “Reload” in the Running Scripts window to refresh your cached copy.

Updates:

  • 15 Aug 2015: Made the size and position of the chat window be remembered between program runs.
  • 8 Aug 2015: Fixed chat messages not being displayed when script loads.

CtrlAltStudio Viewer Updated to Firestorm 4.6.9: 1.2.4.43384 Alpha

This alpha release of the CtrlAltStudio Viewer updates to the Firestorm 4.6.9 plus hotfix codebase, and the Rift SDK 0.5.0.1. A fix is also provided for left-clicks on objects; though like right-clicks, left-clicks work best with the cursor in the left eye’s view.

Please also note that this alpha requires Rift extended mode and Advanced Lighting Model needs to be turned on.

Viewer download:

  • Windows installer: 1.2.4.43384 Alpha, 20 Jun 2015.
  • Mac OSX installer: Not available.

Release Notes

Some Custom High Fidelity Scripts

If you’re using High Fidelity you’re probably aware that much of it is controlled by JavaScript scripts, and that you can modify these JavaScripts and write your own.

I’ve written an interim local chat script that lets you text chat with others on the domain you’re in.

And I’ve modified a couple of scripts to make them operate in a manner I prefer:

If you’d like to run the above scripts plus the other normal High Fidelity default scripts, you can run my modified defaultScripts.js instead of the High Fidelity version of it:

These and future customizations will be maintained in the new HiFi section of the Web site.

Note: When using these scripts you should normally run them from the URL given rather than download and run a local copy: running them from the URL means that you automatically get the most recent version.

CtrlAltStudio Viewer Updated to Firestorm 4.6.7: 1.2.3.42797 Alpha

UPDATE: I’ve promoted this to be the recommended alpha release for Windows.

This alpha release of the CtrlAltStudio Viewer updates to the Firestorm 4.6.7 codebase and is available for people to try out. Notably, this update includes Linden Lab’s Project Interesting code, which should make loading world content significantly faster. Details of this and other changes and known issues can be found in the Firestorm release notes.

This alpha also fixes a crash some people experienced with the preceding 1.2.3.42796 Alpha.

Please note that this alpha still does not work with Rift direct mode and Advanced Lighting Model needs to be turned on. It is built using the 0.4.4 Rift SDK.

Viewer download:

  • Windows installer: 1.2.3.42797 Alpha, 18 Mar 2015.
  • Mac OSX installer: Not available at present.

Release Notes.

CtrlAltStudio Viewer Updated to Firestorm 4.6.7: 1.2.3.42796 Alpha

UPDATE: There’s a bug fix 1.2.3.49797 alpha that fixes the crash that some people were experiencing.

This alpha release of the CtrlAltStudio Viewer updates to the Firestorm 4.6.7 codebase and is available for people to try out. Notably, this update includes Linden Lab’s Project Interesting code, which should make loading world content significantly faster. Details of this and other changes and known issues can be found in the Firestorm release notes.

Please note that this alpha still does not work with Rift direct mode and Advanced Lighting Model needs to be turned on. It is built using the 0.4.4 Rift SDK.

Viewer download:

  • Windows installer: 1.2.3.42796 Alpha, 15 Mar 2015.
  • Mac OSX installer: Not available at present.

Release Notes.

Oculus SDK 0.4.4 and Mac OSX: 1.2.2.41224 Alpha 5

This alpha release of the CtrlAltStudio Viewer updates to Rift SDK 0.4.4 and includes a Mac OSX build plus a couple of improvements:

  • Updated position of notification messages and script dialogue boxes so that they’re more central and usable in Riftlook.
  • Modified Start+Back key behaviour on Xbox controller if Rift display is configured: if you’re not in Riftlook then you enter Riftlook the same as before; however if you’re already in Riftlook then it zeros sensors the same as Ctrl+Spacebar (instead of exiting Riftlook). To exit Riftlook with the Xbox controller, press the yellow ‘Y’ button.

The Rift SDK 0.4.4 fixes the overdone vignette (fading to black) around the Rift barrel images’ edges that was too extensive in SDK 0.4.3.

Please note that this alpha still does not work with direct mode and Advanced Lighting Model needs to be turned on. It is built using the 0.4.4 Rift SDK and, if you haven’t done so already, you need to update to the 0.4.4 Oculus runtime.

Many thanks to Cinder Roxley for the Mac OSX installer.

Viewer download:

Release Notes.